How would I implement projects differently on 2.0? Way different. It is a big deal.
Background: Career Presentation via Powerpoint--typical student research and assembly folowing a project description.
Now: I would do a Wiki where at least 3 other students would offer constructive critique on the projects BEFORE the turn in. I am all about feedback and peer review. With the Wiki environment inserted in the Web 2.0 verision, a student can get multiple feedback on drafts and have more collaboration with peers and instructor. This would help guide the project and make it more robust prior to project turn in.
Benefits: simulates higher level of effort--students will not want to have their projects be subpar. They will want to "look good in front of their peers." Peer review carries weight. I remember learning a new product line and we had to present in front of a group of peers--you better bring your A game. Same holds true here. Also, this type of project interface is real. Realworld interaction via web/internet. These collaborative scenarious are what you see in the business world. Better get the students used to using them for the 21st century skills they embody
Problems: There are some problems with this addition, albeit minor. You can have poor commentary and input. This will not yield a high level product from the user. There is also the "yes man" attitude. The results here are equally dismal. Need to have high level, constructive criticism to boost the student to the next level.
Just like everything else I have blogged about here: Gotta keep it real-world. In life you have to take the good with the bad. In this implementation will take the good--which way outways the bad. That is my view and I am sticking to it.
Mr. S.
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